Operators
Operator overloading is implemented via traits in std::ops:
1. ```
#[derive(Debug, Copy, Clone)]
```
2. ```
struct Point {
```
3. ```
x: i32,
```
4. ```
y: i32,
```
5. ```
}
```
7. ```
impl std::ops::Add for Point {
```
8. ```
type Output = Self;
```
10. ```
fn add(self, other: Self) -> Self {
```
11. ```
Self { x: self.x + other.x, y: self.y + other.y }
```
12. ```
}
```
13. ```
}
```
15. ```
fn main() {
```
16. ```
let p1 = Point { x: 10, y: 20 };
```
17. ```
let p2 = Point { x: 100, y: 200 };
```
18. ```
println!("{p1:?} + {p2:?} = {:?}", p1 + p2);
```
19. ```
}
```
This slide should take about 5 minutes.
Discussion points:
- You could implement
Addfor&Point. In which situations is that useful? - Answer:
Add:addconsumesself. If typeTfor which you are overloading the operator is notCopy, you should consider overloading the operator for&Tas well. This avoids unnecessary cloning on the call site. - Why is
Outputan associated type? Could it be made a type parameter of the method? - Short answer: Function type parameters are controlled by the caller, but associated types (like
Output) are controlled by the implementer of a trait. - You could implement
Addfor two different types, e.g.impl Add<(i32, i32)> for Pointwould add a tuple to aPoint.
The Not trait (! operator) is notable because it does not “boolify” like the same operator in C-family languages; instead, for integer types it negates each bit of the number, which arithmetically is equivalent to subtracting it from -1: !5 == -6.
