compressedTexture compressedTexture.md# Use of texture compression format > Eva.js supports texture compression format starting from 1.2.0 What is the texture compression forma...
MatterJS Introduction Eva.js base on Matterjs, At present, only a small part of the content has been accessed. If more content is needed, continue to access it. Install With N...
Graphics This chapter introduces the rendering capabilities of Eva.js. From preparation and basic image and text rendering, to Graphics primitives, Sprite, Mask, NinePatch, Tiling...
Animation This chapter introduces the animation systems of Eva.js, including transition animation, sprite animation, Spine skeletal animation, Dragonbones skeletal animation, and ...
Game Game is a runtime of game. Through the methods on the Game instance, the game is controlled to pause and continue. By adding the System to the Game, the game can support diff...
Preparation All rendering-related operations depend on the renderer, which is provided in the form of the system, so we need to install the renderer on the game when initializing ...
Tiled Wizard TilingSprite In some games with infinite backgrounds, tile sprites can be used to achieve seamless background connection, similar to the background-repeat: repeat; f...
Order and Alpha alpha Demo order Demo Install With NPM npm i @eva / plugin - renderer @eva / plugin - renderer - render In Browser <script src = "https://unpkg.com/@ev...