Basic This chapter introduces the basic capabilities of Eva.js. It covers resource management, the Game object, GameObject, the Transform component, and how to use compressed text...
API This chapter is the API reference of Eva.js. It lists the core eva.js exports, the renderer package and its built-in renderer plugins (eva-plugin-renderer series), as well ...
Image The Image component provides the GameObject with the ability to use Image. The Image loaded by resource can be added to the GameObject for display. Renderer needs to be inst...
Text The Text component provides the gameObject with the ability to display text. After using the Text component, the width of the gameObject will set the width of the text area t...
Sprite A sprite is a picture that packs multiple pictures, which can reduce the number of HTTP requests and save memory space. A renderer needs to be installed before use. Demo ...