Pattern Matching
The match keyword let you match a value against one or more patterns. The comparisons are done from top to bottom and the first match wins.
The patterns can be simple values, similarly to switch in C and C++:
1. fn main() {
2. let input = 'x';
4. match input {
5. 'q' => println!("Quitting"),
6. 'a' | 's' | 'w' | 'd' => println!("Moving around"),
7. '0'..='9' => println!("Number input"),
8. _ => println!("Something else"),
9. }
10. }
The _ pattern is a wildcard pattern which matches any value.
Key Points:
- You might point out how some specific characters are being used when in a pattern
|as anor..can expand as much as it needs to be1..=5represents an inclusive range_is a wild card- It can be useful to show how binding works, by for instance replacing a wildcard character with a variable, or removing the quotes around
q. - You can demonstrate matching on a reference.
- This might be a good time to bring up the concept of irrefutable patterns, as the term can show up in error messages.
