H2D

Heap’s 2D API (H2D) defines a collection of classes for 2D graphics. The following sections covers its usage.

  • Introduction

    Concepts.. Read more
  • Animation

    Creating an animated sprite in H2D is relative easy... Read more
  • Displaying text

    h2d.Text can be used to draw text using precomputed bitmap fonts... Read more
  • Drawable

    H2D classes that can display something on screen usually extend the h2d.Drawable class... Read more
  • Drawing tiles

    Tiles can be drawn with multiple approaches, some of which going to be covered by following example... Read more
  • Events and interaction

    Making objects interactive is done creating a h2d.Interactive instance. You provide it an interaction area and attach it to a sprite... Read more
  • Filters

    Filters apply to the display tree, so can be used to create screen effects. You can assign a filter to a h2d.Sprite. .. Read more
  • Drawing Graphics

    Heaps offers an easy way to draw custom shapes and colors to the screen in the 2D context. Shapes can be filled with solid colors, gradients or custom bitmaps... Read more
  • Optimizing bitmaps

    Some tips:.. Read more
  • Shaders

    You can add a Shader in H2D using drawable.addShader... Read more