Home
Heaps is a cross platform graphics engine designed for high performance games by leveraging modern GPUs that are commonly available on both desktop and mobile devices. Heaps is currently working on:
- - The Heaps API is comprised of several top level packages, namely:
- h2d used for 2D display (for 2D games and user interfaces)
- h3d used for rendering 3D models
- hxd contains cross platform classes such as Bitmaps, and a complete resource loading and management framework
- hxsl is the Heaps Shader Language implementation Use the menu on the left to navigate through the documentation.
