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Heaps is a cross platform graphics engine designed for high performance games by leveraging modern GPUs that are commonly available on both desktop and mobile devices. Heaps is currently working on:

  • - The Heaps API is comprised of several top level packages, namely:
  • h2d used for 2D display (for 2D games and user interfaces)
  • h3d used for rendering 3D models
  • hxd contains cross platform classes such as Bitmaps, and a complete resource loading and management framework
  • hxsl is the Heaps Shader Language implementation Use the menu on the left to navigate through the documentation.