• Graphics
    • Querying and configuring graphics (monitors, display modes, vsync, display cutouts)
    • Continuous and Non-Continuous Rendering
    • Clearing the Screen
    • Taking a Screenshot
    • Profiling
    • Viewports
    • OpenGL (ES) Support
    • 2D Graphics
    • 3D Graphics
    • Managing Your Assets
    • HTML5 Backend and GWT Specifics
    • Internationalization and Localization
    • Utilities
    • Math Utilities
    • Tools
    • Extensions
    • Using libGDX With Other JVM Languages
    • Third Party Services