Zlib

<!--introduced_in=v0.10.0-->

Stability: 2 - Stable

<!-- source_link=lib/zlib.js -->

The node:zlib module provides compression functionality implemented using Gzip, Deflate/Inflate, Brotli, and Zstd.

To access it:

import zlib from 'node:zlib';
const zlib = require('node:zlib');

Compression and decompression are built around the Node.js [Streams API][].

Compressing or decompressing a stream (such as a file) can be accomplished by piping the source stream through a zlib Transform stream into a destination stream:

import {
  createReadStream,
  createWriteStream,
} from 'node:fs';
import process from 'node:process';
import { createGzip } from 'node:zlib';
import { pipeline } from 'node:stream';

const gzip = createGzip();
const source = createReadStream('input.txt');
const destination = createWriteStream('input.txt.gz');

pipeline(source, gzip, destination, (err) => {
  if (err) {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  }
});
const {
  createReadStream,
  createWriteStream,
} = require('node:fs');
const { createGzip } = require('node:zlib');
const { pipeline } = require('node:stream');

const gzip = createGzip();
const source = createReadStream('input.txt');
const destination = createWriteStream('input.txt.gz');

pipeline(source, gzip, destination, (err) => {
  if (err) {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  }
});

Or, using the promise pipeline API:

import {
  createReadStream,
  createWriteStream,
} from 'node:fs';
import { createGzip } from 'node:zlib';
import { pipeline } from 'node:stream/promises';

async function do_gzip(input, output) {
  const gzip = createGzip();
  const source = createReadStream(input);
  const destination = createWriteStream(output);
  await pipeline(source, gzip, destination);
}

await do_gzip('input.txt', 'input.txt.gz');
const {
  createReadStream,
  createWriteStream,
} = require('node:fs');
const { createGzip } = require('node:zlib');
const { pipeline } = require('node:stream/promises');

async function do_gzip(input, output) {
  const gzip = createGzip();
  const source = createReadStream(input);
  const destination = createWriteStream(output);
  await pipeline(source, gzip, destination);
}

do_gzip('input.txt', 'input.txt.gz')
  .catch((err) => {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  });

It is also possible to compress or decompress data in a single step:

import process from 'node:process';
import { Buffer } from 'node:buffer';
import { deflate, unzip } from 'node:zlib';

const input = '.................................';
deflate(input, (err, buffer) => {
  if (err) {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  }
  console.log(buffer.toString('base64'));
});

const buffer = Buffer.from('eJzT0yMAAGTvBe8=', 'base64');
unzip(buffer, (err, buffer) => {
  if (err) {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  }
  console.log(buffer.toString());
});

// Or, Promisified

import { promisify } from 'node:util';
const do_unzip = promisify(unzip);

const unzippedBuffer = await do_unzip(buffer);
console.log(unzippedBuffer.toString());
const { deflate, unzip } = require('node:zlib');

const input = '.................................';
deflate(input, (err, buffer) => {
  if (err) {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  }
  console.log(buffer.toString('base64'));
});

const buffer = Buffer.from('eJzT0yMAAGTvBe8=', 'base64');
unzip(buffer, (err, buffer) => {
  if (err) {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  }
  console.log(buffer.toString());
});

// Or, Promisified

const { promisify } = require('node:util');
const do_unzip = promisify(unzip);

do_unzip(buffer)
  .then((buf) => console.log(buf.toString()))
  .catch((err) => {
    console.error('An error occurred:', err);
    process.exitCode = 1;
  });

Threadpool usage and performance considerations

All zlib APIs, except those that are explicitly synchronous, use the Node.js internal threadpool. This can lead to surprising effects and performance limitations in some applications.

Creating and using a large number of zlib objects simultaneously can cause significant memory fragmentation.

import zlib from 'node:zlib';
import { Buffer } from 'node:buffer';

const payload = Buffer.from('This is some data');

// WARNING: DO NOT DO THIS!
for (let i = 0; i < 30000; ++i) {
  zlib.deflate(payload, (err, buffer) => {});
}
const zlib = require('node:zlib');

const payload = Buffer.from('This is some data');

// WARNING: DO NOT DO THIS!
for (let i = 0; i < 30000; ++i) {
  zlib.deflate(payload, (err, buffer) => {});
}

In the preceding example, 30,000 deflate instances are created concurrently. Because of how some operating systems handle memory allocation and deallocation, this may lead to significant memory fragmentation.

It is strongly recommended that the results of compression operations be cached to avoid duplication of effort.

Compressing HTTP requests and responses

The node:zlib module can be used to implement support for the gzip, deflate, br, and zstd content-encoding mechanisms defined by [HTTP](https://tools.ietf.org/html/rfc7230#section-4.2.

The HTTP [Accept-Encoding][] header is used within an HTTP request to identify the compression encodings accepted by the client. The [Content-Encoding][] header is used to identify the compression encodings actually applied to a message.

The examples given below are drastically simplified to show the basic concept. Using zlib encoding can be expensive, and the results ought to be cached. See [Memory usage tuning][] for more information on the speed/memory/compression tradeoffs involved in zlib usage.

// Client request example
import fs from 'node:fs';
import zlib from 'node:zlib';
import http from 'node:http';
import process from 'node:process';
import { pipeline } from 'node:stream';

const request = http.get({ host: 'example.com',
                           path: '/',
                           port: 80,
                           headers: { 'Accept-Encoding': 'br,gzip,deflate,zstd' } });
request.on('response', (response) => {
  const output = fs.createWriteStream('example.com_index.html');

  const onError = (err) => {
    if (err) {
      console.error('An error occurred:', err);
      process.exitCode = 1;
    }
  };

  switch (response.headers['content-encoding']) {
    case 'br':
      pipeline(response, zlib.createBrotliDecompress(), output, onError);
      break;
    // Or, just use zlib.createUnzip() to handle both of the following cases:
    case 'gzip':
      pipeline(response, zlib.createGunzip(), output, onError);
      break;
    case 'deflate':
      pipeline(response, zlib.createInflate(), output, onError);
      break;
    case 'zstd':
      pipeline(response, zlib.createZstdDecompress(), output, onError);
      break;
    default:
      pipeline(response, output, onError);
      break;
  }
});
// Client request example
const zlib = require('node:zlib');
const http = require('node:http');
const fs = require('node:fs');
const { pipeline } = require('node:stream');

const request = http.get({ host: 'example.com',
                           path: '/',
                           port: 80,
                           headers: { 'Accept-Encoding': 'br,gzip,deflate,zstd' } });
request.on('response', (response) => {
  const output = fs.createWriteStream('example.com_index.html');

  const onError = (err) => {
    if (err) {
      console.error('An error occurred:', err);
      process.exitCode = 1;
    }
  };

  switch (response.headers['content-encoding']) {
    case 'br':
      pipeline(response, zlib.createBrotliDecompress(), output, onError);
      break;
    // Or, just use zlib.createUnzip() to handle both of the following cases:
    case 'gzip':
      pipeline(response, zlib.createGunzip(), output, onError);
      break;
    case 'deflate':
      pipeline(response, zlib.createInflate(), output, onError);
      break;
    case 'zstd':
      pipeline(response, zlib.createZstdDecompress(), output, onError);
      break;
    default:
      pipeline(response, output, onError);
      break;
  }
});
// server example
// Running a gzip operation on every request is quite expensive.
// It would be much more efficient to cache the compressed buffer.
import zlib from 'node:zlib';
import http from 'node:http';
import fs from 'node:fs';
import { pipeline } from 'node:stream';

http.createServer((request, response) => {
  const raw = fs.createReadStream('index.html');
  // Store both a compressed and an uncompressed version of the resource.
  response.setHeader('Vary', 'Accept-Encoding');
  const acceptEncoding = request.headers['accept-encoding'] || '';

  const onError = (err) => {
    if (err) {
      // If an error occurs, there's not much we can do because
      // the server has already sent the 200 response code and
      // some amount of data has already been sent to the client.
      // The best we can do is terminate the response immediately
      // and log the error.
      response.end();
      console.error('An error occurred:', err);
    }
  };

  // Note: This is not a conformant accept-encoding parser.
  // See https://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
  if (/\bdeflate\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'deflate' });
    pipeline(raw, zlib.createDeflate(), response, onError);
  } else if (/\bgzip\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'gzip' });
    pipeline(raw, zlib.createGzip(), response, onError);
  } else if (/\bbr\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'br' });
    pipeline(raw, zlib.createBrotliCompress(), response, onError);
  } else if (/\bzstd\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'zstd' });
    pipeline(raw, zlib.createZstdCompress(), response, onError);
  } else {
    response.writeHead(200, {});
    pipeline(raw, response, onError);
  }
}).listen(1337);
// server example
// Running a gzip operation on every request is quite expensive.
// It would be much more efficient to cache the compressed buffer.
const zlib = require('node:zlib');
const http = require('node:http');
const fs = require('node:fs');
const { pipeline } = require('node:stream');

http.createServer((request, response) => {
  const raw = fs.createReadStream('index.html');
  // Store both a compressed and an uncompressed version of the resource.
  response.setHeader('Vary', 'Accept-Encoding');
  const acceptEncoding = request.headers['accept-encoding'] || '';

  const onError = (err) => {
    if (err) {
      // If an error occurs, there's not much we can do because
      // the server has already sent the 200 response code and
      // some amount of data has already been sent to the client.
      // The best we can do is terminate the response immediately
      // and log the error.
      response.end();
      console.error('An error occurred:', err);
    }
  };

  // Note: This is not a conformant accept-encoding parser.
  // See https://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
  if (/\bdeflate\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'deflate' });
    pipeline(raw, zlib.createDeflate(), response, onError);
  } else if (/\bgzip\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'gzip' });
    pipeline(raw, zlib.createGzip(), response, onError);
  } else if (/\bbr\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'br' });
    pipeline(raw, zlib.createBrotliCompress(), response, onError);
  } else if (/\bzstd\b/.test(acceptEncoding)) {
    response.writeHead(200, { 'Content-Encoding': 'zstd' });
    pipeline(raw, zlib.createZstdCompress(), response, onError);
  } else {
    response.writeHead(200, {});
    pipeline(raw, response, onError);
  }
}).listen(1337);

By default, the zlib methods will throw an error when decompressing truncated data. However, if it is known that the data is incomplete, or the desire is to inspect only the beginning of a compressed file, it is possible to suppress the default error handling by changing the flushing method that is used to decompress the last chunk of input data:

// This is a truncated version of the buffer from the above examples
const buffer = Buffer.from('eJzT0yMA', 'base64');

zlib.unzip(
  buffer,
  // For Brotli, the equivalent is zlib.constants.BROTLI_OPERATION_FLUSH.
  // For Zstd, the equivalent is zlib.constants.ZSTD_e_flush.
  { finishFlush: zlib.constants.Z_SYNC_FLUSH },
  (err, buffer) => {
    if (err) {
      console.error('An error occurred:', err);
      process.exitCode = 1;
    }
    console.log(buffer.toString());
  });

This will not change the behavior in other error-throwing situations, e.g. when the input data has an invalid format. Using this method, it will not be possible to determine whether the input ended prematurely or lacks the integrity checks, making it necessary to manually check that the decompressed result is valid.

Memory usage tuning

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For zlib-based streams

From zlib/zconf.h, modified for Node.js usage:

The memory requirements for deflate are (in bytes):

(1 << (windowBits + 2)) + (1 << (memLevel + 9));

That is: 128K for windowBits = 15 + 128K for memLevel = 8 (default values) plus a few kilobytes for small objects.

For example, to reduce the default memory requirements from 256K to 128K, the options should be set to:

const options = { windowBits: 14, memLevel: 7 };

This will, however, generally degrade compression.

The memory requirements for inflate are (in bytes) 1 << windowBits. That is, 32K for windowBits = 15 (default value) plus a few kilobytes for small objects.

This is in addition to a single internal output slab buffer of size chunkSize, which defaults to 16K.

The speed of zlib compression is affected most dramatically by the level setting. A higher level will result in better compression, but will take longer to complete. A lower level will result in less compression, but will be much faster.

In general, greater memory usage options will mean that Node.js has to make fewer calls to zlib because it will be able to process more data on each write operation. So, this is another factor that affects the speed, at the cost of memory usage.

For Brotli-based streams

There are equivalents to the zlib options for Brotli-based streams, although these options have different ranges than the zlib ones:

  • zlib's level option matches Brotli's BROTLI_PARAM_QUALITY option.
  • zlib's windowBits option matches Brotli's BROTLI_PARAM_LGWIN option.

See [below][Brotli parameters] for more details on Brotli-specific options.

For Zstd-based streams

Stability: 1 - Experimental

There are equivalents to the zlib options for Zstd-based streams, although these options have different ranges than the zlib ones:

  • zlib's level option matches Zstd's ZSTD_c_compressionLevel option.
  • zlib's windowBits option matches Zstd's ZSTD_c_windowLog option.

See [below][Zstd parameters] for more details on Zstd-specific options.

Flushing

Calling [.flush()][] on a compression stream will make zlib return as much output as currently possible. This may come at the cost of degraded compression quality, but can be useful when data needs to be available as soon as possible.

In the following example, flush() is used to write a compressed partial HTTP response to the client:

import zlib from 'node:zlib';
import http from 'node:http';
import { pipeline } from 'node:stream';

http.createServer((request, response) => {
  // For the sake of simplicity, the Accept-Encoding checks are omitted.
  response.writeHead(200, { 'content-encoding': 'gzip' });
  const output = zlib.createGzip();
  let i;

  pipeline(output, response, (err) => {
    if (err) {
      // If an error occurs, there's not much we can do because
      // the server has already sent the 200 response code and
      // some amount of data has already been sent to the client.
      // The best we can do is terminate the response immediately
      // and log the error.
      clearInterval(i);
      response.end();
      console.error('An error occurred:', err);
    }
  });

  i = setInterval(() => {
    output.write(`The current time is ${Date()}\n`, () => {
      // The data has been passed to zlib, but the compression algorithm may
      // have decided to buffer the data for more efficient compression.
      // Calling .flush() will make the data available as soon as the client
      // is ready to receive it.
      output.flush();
    });
  }, 1000);
}).listen(1337);
const zlib = require('node:zlib');
const http = require('node:http');
const { pipeline } = require('node:stream');

http.createServer((request, response) => {
  // For the sake of simplicity, the Accept-Encoding checks are omitted.
  response.writeHead(200, { 'content-encoding': 'gzip' });
  const output = zlib.createGzip();
  let i;

  pipeline(output, response, (err) => {
    if (err) {
      // If an error occurs, there's not much we can do because
      // the server has already sent the 200 response code and
      // some amount of data has already been sent to the client.
      // The best we can do is terminate the response immediately
      // and log the error.
      clearInterval(i);
      response.end();
      console.error('An error occurred:', err);
    }
  });

  i = setInterval(() => {
    output.write(`The current time is ${Date()}\n`, () => {
      // The data has been passed to zlib, but the compression algorithm may
      // have decided to buffer the data for more efficient compression.
      // Calling .flush() will make the data available as soon as the client
      // is ready to receive it.
      output.flush();
    });
  }, 1000);
}).listen(1337);

Constants

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zlib constants

All of the constants defined in zlib.h are also defined on require('node:zlib').constants. In the normal course of operations, it will not be necessary to use these constants. They are documented so that their presence is not surprising. This section is taken almost directly from the [zlib documentation][].

Previously, the constants were available directly from require('node:zlib'), for instance zlib.Z_NO_FLUSH. Accessing the constants directly from the module is currently still possible but is deprecated.

Allowed flush values.

  • zlib.constants.Z_NO_FLUSH
  • zlib.constants.Z_PARTIAL_FLUSH
  • zlib.constants.Z_SYNC_FLUSH
  • zlib.constants.Z_FULL_FLUSH
  • zlib.constants.Z_FINISH
  • zlib.constants.Z_BLOCK

Return codes for the compression/decompression functions. Negative values are errors, positive values are used for special but normal events.

  • zlib.constants.Z_OK
  • zlib.constants.Z_STREAM_END
  • zlib.constants.Z_NEED_DICT
  • zlib.constants.Z_ERRNO
  • zlib.constants.Z_STREAM_ERROR
  • zlib.constants.Z_DATA_ERROR
  • zlib.constants.Z_MEM_ERROR
  • zlib.constants.Z_BUF_ERROR
  • zlib.constants.Z_VERSION_ERROR

Compression levels.

  • zlib.constants.Z_NO_COMPRESSION
  • zlib.constants.Z_BEST_SPEED
  • zlib.constants.Z_BEST_COMPRESSION
  • zlib.constants.Z_DEFAULT_COMPRESSION

Compression strategy.

  • zlib.constants.Z_FILTERED
  • zlib.constants.Z_HUFFMAN_ONLY
  • zlib.constants.Z_RLE
  • zlib.constants.Z_FIXED
  • zlib.constants.Z_DEFAULT_STRATEGY

Brotli constants

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There are several options and other constants available for Brotli-based streams:

Flush operations

The following values are valid flush operations for Brotli-based streams:

  • zlib.constants.BROTLI_OPERATION_PROCESS (default for all operations)
  • zlib.constants.BROTLI_OPERATION_FLUSH (default when calling .flush())
  • zlib.constants.BROTLI_OPERATION_FINISH (default for the last chunk)
  • zlib.constants.BROTLI_OPERATION_EMIT_METADATA
  • This particular operation may be hard to use in a Node.js context, as the streaming layer makes it hard to know which data will end up in this frame. Also, there is currently no way to consume this data through the Node.js API.

Compressor options

There are several options that can be set on Brotli encoders, affecting compression efficiency and speed. Both the keys and the values can be accessed as properties of the zlib.constants object.

The most important options are:

  • BROTLI_PARAM_MODE
  • BROTLI_MODE_GENERIC (default)
  • BROTLI_MODE_TEXT, adjusted for UTF-8 text
  • BROTLI_MODE_FONT, adjusted for WOFF 2.0 fonts
  • BROTLI_PARAM_QUALITY
  • Ranges from BROTLI_MIN_QUALITY to BROTLI_MAX_QUALITY, with a default of BROTLI_DEFAULT_QUALITY.
  • BROTLI_PARAM_SIZE_HINT
  • Integer value representing the expected input size; defaults to 0 for an unknown input size.

The following flags can be set for advanced control over the compression algorithm and memory usage tuning:

  • BROTLI_PARAM_LGWIN
  • Ranges from BROTLI_MIN_WINDOW_BITS to BROTLI_MAX_WINDOW_BITS, with a default of BROTLI_DEFAULT_WINDOW, or up to BROTLI_LARGE_MAX_WINDOW_BITS if the BROTLI_PARAM_LARGE_WINDOW flag is set.
  • BROTLI_PARAM_LGBLOCK
  • Ranges from BROTLI_MIN_INPUT_BLOCK_BITS to BROTLI_MAX_INPUT_BLOCK_BITS.
  • BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING
  • Boolean flag that decreases compression ratio in favour of decompression speed.
  • BROTLI_PARAM_LARGE_WINDOW
  • Boolean flag enabling “Large Window Brotli” mode (not compatible with the Brotli format as standardized in [RFC 7932][]).
  • BROTLI_PARAM_NPOSTFIX
  • Ranges from 0 to BROTLI_MAX_NPOSTFIX.
  • BROTLI_PARAM_NDIRECT
  • Ranges from 0 to 15 << NPOSTFIX in steps of 1 << NPOSTFIX.

Decompressor options

These advanced options are available for controlling decompression:

  • BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION
  • Boolean flag that affects internal memory allocation patterns.
  • BROTLI_DECODER_PARAM_LARGE_WINDOW
  • Boolean flag enabling “Large Window Brotli” mode (not compatible with the Brotli format as standardized in [RFC 7932][]).

Zstd constants

Stability: 1 - Experimental

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There are several options and other constants available for Zstd-based streams:

Flush operations

The following values are valid flush operations for Zstd-based streams:

  • zlib.constants.ZSTD_e_continue (default for all operations)
  • zlib.constants.ZSTD_e_flush (default when calling .flush())
  • zlib.constants.ZSTD_e_end (default for the last chunk)

Compressor options

There are several options that can be set on Zstd encoders, affecting compression efficiency and speed. Both the keys and the values can be accessed as properties of the zlib.constants object.

The most important options are:

  • ZSTD_c_compressionLevel
  • Set compression parameters according to pre-defined cLevel table. Default level is ZSTD_CLEVEL_DEFAULT==3.
  • ZSTD_c_strategy
  • Select the compression strategy.
  • Possible values are listed in the strategy options section below.

Strategy options

The following constants can be used as values for the ZSTD_c_strategy parameter:

  • zlib.constants.ZSTD_fast
  • zlib.constants.ZSTD_dfast
  • zlib.constants.ZSTD_greedy
  • zlib.constants.ZSTD_lazy
  • zlib.constants.ZSTD_lazy2
  • zlib.constants.ZSTD_btlazy2
  • zlib.constants.ZSTD_btopt
  • zlib.constants.ZSTD_btultra
  • zlib.constants.ZSTD_btultra2

Example:

const stream = zlib.createZstdCompress({
  params: {
    [zlib.constants.ZSTD_c_strategy]: zlib.constants.ZSTD_btultra,
  },
});

Pledged Source Size

It's possible to specify the expected total size of the uncompressed input via opts.pledgedSrcSize, which must be a non-negative safe integer. If the size doesn't match at the end of the input, compression will fail with the code ZSTD_error_srcSize_wrong.

[zlib.zstdCompress()][] defaults opts.pledgedSrcSize to the byte length of its input.

Decompressor options

These advanced options are available for controlling decompression:

  • ZSTD_d_windowLogMax
  • Select a size limit (in power of 2) beyond which the streaming API will refuse to allocate memory buffer in order to protect the host from unreasonable memory requirements.

Class: Options

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Each zlib-based class takes an options object. No options are required.

Some options are only relevant when compressing and are ignored by the decompression classes.

  • flush {integer} Default: zlib.constants.Z_NO_FLUSH
  • finishFlush {integer} Default: zlib.constants.Z_FINISH
  • chunkSize {integer} Default: 16 * 1024
  • windowBits {integer}
  • level {integer} (compression only)
  • memLevel {integer} (compression only)
  • strategy {integer} (compression only)
  • dictionary {Buffer|TypedArray|DataView|ArrayBuffer} (deflate/inflate only, empty dictionary by default)
  • info {boolean} (If true, returns an object with buffer and engine.)
  • maxOutputLength {integer} Limits output size when using [convenience methods][]. Default: [buffer.kMaxLength][]
  • rejectGarbageAfterEnd {boolean} If true, decompression fails when trailing input is detected after the end of the compressed stream. This includes unreadable bytes and, when decompressing gzip, additional gzip members following the first member. Default: false

See the [deflateInit2 and inflateInit2][] documentation for more information.

Class: BrotliOptions

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Each Brotli-based class takes an options object. All options are optional.

  • flush {integer} Default: zlib.constants.BROTLI_OPERATION_PROCESS
  • finishFlush {integer} Default: zlib.constants.BROTLI_OPERATION_FINISH
  • chunkSize {integer} Default: 16 * 1024
  • params {Object} Key-value object containing indexed [Brotli parameters][].
  • maxOutputLength {integer} Limits output size when using [convenience methods][]. Default: [buffer.kMaxLength][]
  • info {boolean} If true, returns an object with buffer and engine. Default: false
  • rejectGarbageAfterEnd {boolean} If true, decompression fails when input remains after the first complete compressed stream. Default: false

For example:

const stream = zlib.createBrotliCompress({
  chunkSize: 32 * 1024,
  params: {
    [zlib.constants.BROTLI_PARAM_MODE]: zlib.constants.BROTLI_MODE_TEXT,
    [zlib.constants.BROTLI_PARAM_QUALITY]: 4,
    [zlib.constants.BROTLI_PARAM_SIZE_HINT]: fs.statSync(inputFile).size,
  },
});

Class: zlib.BrotliCompress

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  • Extends: [ZlibBase][]

Compress data using the Brotli algorithm.

Class: zlib.BrotliDecompress

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  • Extends: [ZlibBase][]

Decompress data using the Brotli algorithm.

Class: zlib.Deflate

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  • Extends: [ZlibBase][]

Compress data using deflate.

Class: zlib.DeflateRaw

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  • Extends: [ZlibBase][]

Compress data using deflate, and do not append a zlib header.

Class: zlib.Gunzip

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  • Extends: [ZlibBase][]

Decompress a gzip stream.

Class: zlib.Gzip

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  • Extends: [ZlibBase][]

Compress data using gzip.

Class: zlib.Inflate

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  • Extends: [ZlibBase][]

Decompress a deflate stream.

Class: zlib.InflateRaw

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  • Extends: [ZlibBase][]

Decompress a raw deflate stream.

Class: zlib.Unzip

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  • Extends: [ZlibBase][]

Decompress either a Gzip- or Deflate-compressed stream by auto-detecting the header.

Class: zlib.ZipBuffer

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Stability: 1.0 - Early development

The ZIP archive API is experimental. Using any part of it (this class among them) emits an experimental warning the first time; merely importing node:zlib does not.

An in-memory, zero-copy view over the entries of a ZIP archive already held in a Buffer, TypedArray, DataView, or ArrayBuffer. Its set of entries can be edited - entries added or removed - but, unlike [ZipFile][], those edits are not written into the source buffer: a newly added entry is held as a separate in-memory [ZipEntry][] (the passed buffer is a fixed-size view with no room to append to), and removal just drops the entry from ZipBuffer's index. The original bytes are never modified. [zipBuffer.toBuffer()][] serializes the current set of entries into a fresh archive.

ZipBuffer does not copy the archive you hand it. It keeps a view onto that memory and reads each entry's content lazily and directly from it, which is what makes construction cheap regardless of archive size. The trade-off is that you must not modify or reuse that memory - including the ArrayBuffer backing a TypedArray/DataView - while the ZipBuffer, or any [ZipEntry][] obtained from it, is still in use: a later read would observe the change and may fail or return corrupt data. Pass a copy (for example Buffer.from(source)) if the source might be mutated or reused.

add() and toBuffer() each have a *Sync counterpart ([addSync()][zipBuffer.addSync()], [toBufferSync()][zipBuffer.toBufferSync()]) that performs the same compression work synchronously. As with the synchronous node:fs APIs, these block the Node.js event loop and further JavaScript execution until the operation completes; use them only where synchronous execution is appropriate (for example, short-lived scripts or startup code), not in code that must stay responsive.

import { ZipBuffer } from 'node:zlib';
import { readFileSync, writeFileSync } from 'node:fs';
import { Buffer } from 'node:buffer';

const zip = new ZipBuffer(readFileSync('archive.zip'));
for (const [name, entry] of zip) {
  console.log(name, entry.size);
}
await zip.add('hello.txt', Buffer.from('Hello, world!'));
zip.delete('unwanted.txt');
writeFileSync('archive.zip', await zip.toBuffer());
const { ZipBuffer } = require('node:zlib');
const { readFileSync, writeFileSync } = require('node:fs');

async function main() {
  const zip = new ZipBuffer(readFileSync('archive.zip'));
  for (const [name, entry] of zip) {
    console.log(name, entry.size);
  }
  await zip.add('hello.txt', Buffer.from('Hello, world!'));
  zip.delete('unwanted.txt');
  writeFileSync('archive.zip', await zip.toBuffer());
}
main();

new zlib.ZipBuffer(buffer)

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  • buffer {Buffer|TypedArray|DataView|ArrayBuffer} A complete ZIP archive.

Parses the archive's central directory. Throws an [ERR_ZIP_INVALID_ARCHIVE][] or [ERR_ZIP_UNSUPPORTED_FEATURE][] error if buffer is not a well-formed, supported archive.

buffer is not copied: the ZipBuffer retains a zero-copy view of it (for a TypedArray, DataView, or ArrayBuffer, of the underlying ArrayBuffer) and reads entry content directly from it on demand. Do not mutate or reuse that memory while the ZipBuffer or any entry read from it is still live; pass a copy if it might change.

zipBuffer.add(filename, data[, options])

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  • filename {string} The entry's name within the archive. A trailing / marks a directory entry.
  • data {Buffer|TypedArray|DataView|ArrayBuffer} The entry's complete, uncompressed content.
  • options {Object} See [zlib.ZipEntry.create()][].
  • Returns: {Promise} Fulfilled with the created {ZipEntry}.

Equivalent to zipBuffer.addEntry(await zlib.ZipEntry.create(filename, data, options)).

zipBuffer.addSync(filename, data[, options])

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  • filename {string} The entry's name within the archive. A trailing / marks a directory entry.
  • data {Buffer|TypedArray|DataView|ArrayBuffer} The entry's complete, uncompressed content.
  • options {Object} See [zlib.ZipEntry.createSync()][].
  • Returns: {ZipEntry} The created entry.

The synchronous version of [zipBuffer.add()][]. Equivalent to zipBuffer.addEntry(zlib.ZipEntry.createSync(filename, data, options)).

zipBuffer.addEntry(entry)

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  • entry {ZipEntry}
  • Returns: {ZipEntry} entry.

Adds an already-built entry, keyed by its own [zipEntry.name][]. Replaces any existing entry of that name.

zipBuffer.clear()

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Removes every entry.

zipBuffer.comment

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  • Type: {string}

The archive-level comment, preserved byte-for-byte across [zipBuffer.toBuffer()][] calls unless overridden. The bytes are decoded as UTF-8 when they are valid UTF-8 and as CP437 otherwise (the field carries no encoding flag of its own).

zipBuffer.delete(name)

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  • name {string}
  • Returns: {boolean} true if an entry named name existed and was removed.

zipBuffer.entries()

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  • Returns: {Iterator} of [name, entry] pairs, where entry is a [ZipEntry][].

zipBuffer.forEach(callback[, thisArg])

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  • callback {Function}
  • thisArg {any}

Calls callback once for each entry, in the order the archive lists them.

zipBuffer.get(name)

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  • name {string}
  • Returns: {ZipEntry}

Throws [ERR_ZIP_ENTRY_NOT_FOUND][] if the archive has no entry named name.

zipBuffer.has(name)

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  • name {string}
  • Returns: {boolean}

zipBuffer.keys()

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  • Returns: {Iterator} of entry names.

zipBuffer.size

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  • Type: {number}

The number of entries in the archive.

zipBuffer.toBuffer([options])

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  • options {string|Object} An archive comment, as a shorthand for { comment: options }.
  • comment {string} An archive comment. Default: [zipBuffer.comment][].
  • baseOffset {number} Shifts every offset the archive records by this many bytes, so the serialized archive is self-describing even when it is written somewhere other than the start of its eventual file - for example, after baseOffset bytes of other content already written to the same output. Default: 0.
  • Returns: {Promise} Fulfilled with a {Buffer} containing the serialized archive.

Serializes the current set of entries - in the order they were added or read - into a fresh archive, switching to Zip64 structures automatically as needed (see [zlib.createZipArchive()][]).

zipBuffer.toBufferSync([options])

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  • options {string|Object} See [zipBuffer.toBuffer()][].
  • Returns: {Buffer} The serialized archive.

The synchronous version of [zipBuffer.toBuffer()][] (see [zlib.createZipArchiveSync()][]).

zipBuffer.values()

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  • Returns: {Iterator} of [ZipEntry][].

zipBuffer.writable

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  • Type: {boolean}

Always true.

Class: zlib.ZipEntry

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Stability: 1.0 - Early development

The ZIP archive API is experimental. Using any part of it (this class among them) emits an experimental warning the first time; merely importing node:zlib does not.

A single file or directory inside a ZIP archive. Instances are produced by [ZipBuffer][] and [ZipFile][], or created directly for writing with ZipEntry.create()/ZipEntry.createStream().

create() and content() each have a *Sync counterpart (the streaming contentIterator() does not). As with the synchronous node:fs APIs, these block the Node.js event loop and further JavaScript execution until the operation (including any deflate/inflate pass) completes; use them only where synchronous execution is appropriate (for example, short-lived scripts or startup code), not in code that must stay responsive.

Static method: zlib.ZipEntry.create(filename, data[, options])

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  • filename {string} The entry's name within the archive. A trailing / marks a directory entry.
  • data {Buffer|TypedArray|DataView|ArrayBuffer} The entry's complete, uncompressed content. Must be empty when filename names a directory.
  • options {Object}
  • comment {string} An entry comment.
  • mode {integer} Unix permission bits. Default: 0o644 (0o755 for directories).
  • modified {Date} The entry's modification time. Default: the current time.
  • method {string} One of 'deflate', 'store', or 'zstd'. Default: 'deflate', except for directories and empty content, which are always stored.
  • Returns: {Promise} Fulfilled with a {ZipEntry}.

Compresses data (unless method is 'store', or compression would not reduce its size) and computes its CRC-32.

When the entry ends up stored uncompressed (because method is 'store', or because compression would not reduce the size), the entry retains a zero-copy view of data rather than a copy, and its CRC-32 has already been recorded. Do not mutate data after creating the entry; pass a copy if it might change.

The MS-DOS date/time fields ZIP uses for modified have 2-second resolution and no time zone. When modified does not fall on a whole 2-second boundary, an Info-ZIP extended-timestamp extra field is written as well, recording the whole (UTC) second so the time round-trips more precisely (see [zipEntry.modified][]). This applies to every entry-creation path.

Static method: zlib.ZipEntry.createStream(filename, source[, options])

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  • filename {string} The entry's name within the archive. Must not end in /.
  • source {AsyncIterable} Yields the entry's uncompressed content as Uint8Array chunks.
  • options {Object}
  • comment {string} An entry comment.
  • mode {integer} Unix permission bits. Default: 0o644.
  • modified {Date} The entry's modification time. Default: the current time.
  • method {string} One of 'deflate', 'store', or 'zstd'. Default: 'deflate'.
  • Returns: {ZipEntry}

Creates an entry whose content is compressed on the fly as it is serialized by [zlib.createZipArchive()][], without buffering source in memory. Its size, compressedSize, and crc32 only become available once serialization has finished. There is no synchronous counterpart: streaming entries only make sense with an asynchronous, incrementally-produced source.

source is drained exactly once, during serialization. Until that happens the entry has no readable content, so [zipEntry.content()][], [zipEntry.contentSync()][], and [zipEntry.contentIterator()][] throw [ERR_INVALID_STATE][]. If the entry is serialized by adding it to a writable [ZipFile][] with [zipFile.addEntry()][] (or addEntrySync()), it is then promoted in place to a file-backed entry pointing at the copy just written, so it becomes readable (and can be serialized again) for as long as that ZipFile stays open. Serializing it any other way (for example directly through [zlib.createZipArchive()][]) leaves it spent and unreadable.

Because source may hold an operating-system resource (a file read stream, say), a streaming entry is disposable: its Symbol.dispose and Symbol.asyncDispose methods destroy source if it has not been consumed. An entry passed to an archive is disposed by that archive (see [zlib.createZipArchive()][]); dispose an entry directly only when it was built but never handed to one. Disposal is a no-op for non-streaming entries - in particular a file-backed entry never closes the [ZipFile][] descriptor it borrows.

Static method: zlib.ZipEntry.createSymlink(filename, target[, options])

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  • filename {string} The entry's name within the archive.
  • target {string} The symbolic link's target path.
  • options {Object}
  • comment {string} An entry comment.
  • mode {integer} Unix permission bits. Default: 0o777.
  • modified {Date} The entry's modification time. Default: the current time.
  • Returns: {ZipEntry}

Creates a symbolic-link entry: a stored entry whose content is target and whose Unix mode type bits mark it as a symlink, so [zipEntry.isSymlink][] is true when it is read back. Extraction tools that honor symlink entries recreate the link; treat target as untrusted (see [zipEntry.name][] on path safety).

Static method: zlib.ZipEntry.createSync(filename, data[, options])

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  • filename {string} The entry's name within the archive. A trailing / marks a directory entry.
  • data {Buffer|TypedArray|DataView|ArrayBuffer} The entry's complete, uncompressed content. Must be empty when filename names a directory.
  • options {Object} See [zlib.ZipEntry.create()][].
  • Returns: {ZipEntry}

The synchronous version of [zlib.ZipEntry.create()][].

Static method: zlib.ZipEntry.read(buffer)

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  • buffer {Buffer|TypedArray|DataView|ArrayBuffer} A complete ZIP archive.
  • Returns: {Iterator} of {ZipEntry}.

Parses every entry out of buffer directly, without indexing it into a [ZipBuffer][]. Like [ZipBuffer][], the yielded entries hold zero-copy views of buffer rather than copies of their content, so the same rule applies: do not mutate or reuse buffer while any of them is still in use.

zipEntry.comment

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  • Type: {string}

zipEntry.compressed

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  • Type: {boolean}

true if the entry's content is stored in compressed form (any compression method, currently deflate or Zstandard); false if it is stored uncompressed.

zipEntry.compressedSize

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  • Type: {number}

zipEntry.content([options])

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  • options {Object}
  • verify {boolean} Verify the entry's CRC-32 checksum. Default: true.
  • maxSize {number} Reject content declaring more than this many uncompressed bytes, before allocating anything. Default: [zlib.getMaxZipContentSize()][].
  • Returns: {Promise} Fulfilled with a {Buffer} containing the entry's decompressed content. The buffer is a fresh copy that shares no memory with the arch

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