2D lights and shadows Introduction Setup Nodes Lights Shadows Step by step 2D lights and shadows Introduction lights and shadows demo project. It begins with a brief desc...
Baked lightmaps Introduction Visual comparison Setting up Unwrap on scene import Unwrap from within Godot Unwrap from your 3D DCC Checking UV2 Setting up the scene Configure...
Prototyping levels with CSG Introduction to CSG nodes CSG tools features CSGPolygon Custom meshes CSGCombiner Processing order Prototyping a level Using prototype textures ...
Using MultiMeshInstance Introduction Setting up the nodes MultiMesh settings Target Surface Source Mesh Mesh Up Axis Random Rotation Random Tilt Random Scale Scale Amount ...
Cutout animation What is it? Cutout animation in Godot Making of GBot Setting up the rig Adjusting the pivot RemoteTransform2D node Completing the skeleton Skeletons IK cha...
Using AnimationTree Introduction Creating an AnimationTree Creating a tree Blend tree Blend2 / Blend3 OneShot Seek TimeScale Transition BlendSpace2D BlendSpace1D StateMac...
Introduction to the animation features Create an AnimationPlayer node Computer animation relies on keyframes Tutorial: Creating a simple animation Scene setup Adding a track Th...
Playing videos Supported playback formats Setting up VideoPlayer Handling resizing and different aspect ratios Displaying a video on a 3D surface Video decoding conditions and ...