JavaScript

Inherits: Object Singleton that connects the engine with the browser’s JavaScript context in HTML5 export.

Description

The JavaScript singleton is implemented only in the HTML5 export. It’s used to access the browser’s JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs. Note: This singleton can be disabled at build-time to improve security. By default, the JavaScript singleton is enabled. Official export templates also have the JavaScript singleton enabled. See Compiling for the Web in the documentation for more information.

Tutorials

  • calling-javascript-from-script in 为Web导出

    Methods

    Method Descriptions

  • JavaScriptObject create_callback ( Object object, String method ) JavaScriptObject for usage.

  • Variant create_object ( String object, … ) vararg new constructor. The object must a valid property of the JavaScript window. See JavaScriptObject for usage.

  • download_buffer ( PoolByteArray buffer, String name, String mime=”application/octet-stream” ) buffer. The file will have the given name and mime type. Note: The browser may override the MIME type provided based on the file name‘s extension. Note: Browsers might block the download if download_buffer is not being called from a user interaction (e.g. button click). Note: Browsers might ask the user for permission or block the download if multiple download requests are made in a quick succession.

  • Variant eval ( String code, bool use_global_execution_context=false ) code as JavaScript code within the browser window. This is a call to the actual global JavaScript function eval(). use_global_execution_context is true, the code will be evaluated in the global execution context. Otherwise, it is evaluated in the execution context of a function within the engine’s runtime environment.

  • JavaScriptObject get_interface ( String interface ) interface must be a valid property of the JavaScript window. The callback must accept a single Array argument, which will contain the JavaScript arguments. See JavaScriptObject for usage.