AudioEffectDelay
Inherits: AudioEffect < Resource < Reference < Object Adds a delay audio effect to an audio bus. Plays input signal back after a period of time. Two tap delay and feedback options.
Description
Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
Properties
Property Descriptions
- float dry Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
- bool feedback/active
true, feedback is enabled.
- float feedback/delay_ms Feedback delay time in milliseconds.
- float feedback/level_db
tap1.
- float feedback/lowpass Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
- bool tap1/active
true,tap1will be enabled.
- float tap1/delay_ms
tap1delay time in milliseconds.
- float tap1/level_db
tap1.
- float tap1/pan
tap1. Value can range from -1 (fully left) to 1 (fully right).
- bool tap2/active
true,tap2will be enabled.
- float tap2/delay_ms Tap2 delay time in milliseconds.
- float tap2/level_db
tap2.
- float tap2/pan
tap2. Value can range from -1 (fully left) to 1 (fully right).
