AudioEffectDelay

Inherits: AudioEffect < Resource < Reference < Object Adds a delay audio effect to an audio bus. Plays input signal back after a period of time. Two tap delay and feedback options.

Description

Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.

Properties

Property Descriptions

  • float dry Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.

  • bool feedback/active true, feedback is enabled.

  • float feedback/delay_ms Feedback delay time in milliseconds.

  • float feedback/level_db tap1.

  • float feedback/lowpass Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.

  • bool tap1/active true, tap1 will be enabled.

  • float tap1/delay_ms tap1 delay time in milliseconds.

  • float tap1/level_db tap1.

  • float tap1/pan tap1. Value can range from -1 (fully left) to 1 (fully right).

  • bool tap2/active true, tap2 will be enabled.

  • float tap2/delay_ms Tap2 delay time in milliseconds.

  • float tap2/level_db tap2.

  • float tap2/pan tap2. Value can range from -1 (fully left) to 1 (fully right).