PhysicsBody2D

Inherits: CollisionObject2D < Node2D < CanvasItem < Node < Object Inherited By: KinematicBody2D, RigidBody2D, StaticBody2D Base class for all objects affected by physics in 2D space.

Description

PhysicsBody2D is an abstract base class for implementing a physics body. All *Body2D types inherit from it.

Tutorials

  • 物理介绍

    Properties

    Methods

    Property Descriptions

  • int layers Both collision_layer and collision_mask. Returns collision_layer when accessed. Updates collision_layer and collision_mask when modified.

    Method Descriptions

  • add_collision_exception_with ( Node body ) Adds a body to the list of bodies that this body can’t collide with.

  • Array get_collision_exceptions ( ) Returns an array of nodes that were added as collision exceptions for this body.

  • remove_collision_exception_with ( Node body ) Removes a body from the list of bodies that this body can’t collide with.