AnimationNodeTransition

Inherits: AnimationNode < Resource < Reference < Object AnimationTree.

Description

AnimationNodeStateMachine. Animations can be connected to the inputs and transition times can be specified.

Tutorials

  • 使用 AnimationTree
  • 3D Platformer Demo
  • Third Person Shooter Demo

    Properties

    Methods

    Property Descriptions

  • int input_count The number of available input ports for this node.

  • float xfade_time Cross-fading time (in seconds) between each animation connected to the inputs.

    Method Descriptions

  • String get_input_caption ( int input ) const

- bool is_input_set_as_auto_advance ( int input ) const

- set_input_as_auto_advance ( int input, bool enable )

  • set_input_caption ( int input, String caption )