Exporting 3D scenes
Overview
.glb file) or glTF embedded with textures (gltf + .bin + textures). This allows you to create scenes in Godot, such as a CSG mesh blockout for a level, export it to clean it up in a program such as Blender, and then bring it back into Godot.
Note
Only Blender 2.83 and newer can import glTF files exported by Godot.
Project > Tools > Export GLTF…
Limitations
There are several limitations with glTF export.
- No support for exporting particles since their implementation varies across engines.
- ShaderMaterials cannot be exported.
- No support for exporting 2D scenes.
tools=yes).
