Exporting 3D scenes

Overview

.glb file) or glTF embedded with textures (gltf + .bin + textures). This allows you to create scenes in Godot, such as a CSG mesh blockout for a level, export it to clean it up in a program such as Blender, and then bring it back into Godot. Note Only Blender 2.83 and newer can import glTF files exported by Godot. Project > Tools > Export GLTF…

Limitations

There are several limitations with glTF export.

  • No support for exporting particles since their implementation varies across engines.
  • ShaderMaterials cannot be exported.
  • No support for exporting 2D scenes.
  • tools=yes).