Default editor shortcuts

Editor -> Editor Settings -> Shortcuts. While some actions are universal, a lot of shortcuts are specific to individual tools. For this reason it is possible for some key combinations to be assigned to more than one function. The correct action will be performed depending on the context. Note While Windows and Linux builds of the editor share most of the default settings, some shortcuts may differ for macOS version. This is done for better integration of the editor into macOS ecosystem. Users fluent with standard shortcuts on that OS should find Godot Editor’s default key mapping intuitive.

General Editor Actions

2D / Canvas Item Editor

3D / Spatial Editor

Text Editor

Script Editor

Visual Script Editor

Editor Output

Debugger

File Dialog

FileSystem Dock

Scene Tree Dock

Animation Track Editor

Tile Map Editor

Tileset Editor