Gradient
Inherits: Resource < Reference < Object A color interpolator resource which can be used to generate colors between user-defined color points.
Description
Given a set of colors, this resource will interpolate them in order. This means that if you have color 1, color 2 and color 3, the ramp will interpolate from color 1 to color 2 and from color 2 to color 3. The ramp will initially have 2 colors (black and white), one (black) at ramp lower offset 0 and the other (white) at the ramp higher offset 1.
Properties
Methods
Enumerations
InterpolationMode:
- GRADIENT_INTERPOLATE_LINEAR = 0 —- Linear interpolation.
- GRADIENT_INTERPOLATE_CONSTANT = 1 —- Constant interpolation, color changes abruptly at each point and stays uniform between. This might cause visible aliasing when used for a gradient texture in some cases.
- GRADIENT_INTERPOLATE_CUBIC = 2 —- Cubic interpolation.
Property Descriptions
- PoolColorArray colors PoolColorArray.
- InterpolationMode interpolation_mode InterpolationMode for available modes.
- PoolRealArray offsets
PoolRealArray.
Method Descriptions
- add_point ( float offset, Color color ) Adds the specified color to the end of the ramp, with the specified offset.
- Color get_color ( int point )
point.
- float get_offset ( int point )
point.
- int get_point_count ( ) const Returns the number of colors in the ramp.
- Color interpolate ( float offset )
offset.
- remove_point ( int point )
point.
- set_color ( int point, Color color )
point.
- set_offset ( int point, float offset )
point.
