PlaneShape
Inherits: Shape < Resource < Reference < Object Infinite plane shape for 3D collisions.
Description
Plane‘s normal matters; anything “below” the plane will collide with it. If the PlaneShape is used in a PhysicsBody, it will cause colliding objects placed “below” it to teleport “above” the plane.
Properties
Property Descriptions
- Plane plane
Plane used by the
PlaneShapefor collision.
