PlaneShape

Inherits: Shape < Resource < Reference < Object Infinite plane shape for 3D collisions.

Description

Plane‘s normal matters; anything “below” the plane will collide with it. If the PlaneShape is used in a PhysicsBody, it will cause colliding objects placed “below” it to teleport “above” the plane.

Properties

Property Descriptions

  • Plane plane Plane used by the PlaneShape for collision.