AnimationNodeOneShot

Inherits: AnimationNode < Resource < Reference < Object AnimationNodeBlendTree.

Description

AnimationNodeBlendTree. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.

Tutorials

  • AnimationTree
  • Third Person Shooter Demo

    Properties

    Enumerations

    MixMode:
  • MIX_MODE_BLEND = 0
  • MIX_MODE_ADD = 1

    Property Descriptions

  • bool autorestart true, the sub-animation will restart automatically after finishing.

  • float autorestart_delay The delay after which the automatic restart is triggered, in seconds.

  • float autorestart_random_delay autorestart is true, a random additional delay (in seconds) between 0 and this value will be added to autorestart_delay.

- float fadein_time

- float fadeout_time

- MixMode mix_mode

  • bool sync