AnimationNodeOneShot
Inherits: AnimationNode < Resource < Reference < Object AnimationNodeBlendTree.
Description
AnimationNodeBlendTree. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.
Tutorials
- AnimationTree
- Third Person Shooter Demo
Properties
Enumerations
MixMode: - MIX_MODE_BLEND = 0
- MIX_MODE_ADD = 1
Property Descriptions
- bool autorestart
true, the sub-animation will restart automatically after finishing.
- float autorestart_delay The delay after which the automatic restart is triggered, in seconds.
- float autorestart_random_delay
autorestart is
true, a random additional delay (in seconds) between 0 and this value will be added to autorestart_delay.
- float fadein_time
- float fadeout_time
- MixMode mix_mode
- bool sync
