MultiMeshInstance2D

Inherits: Node2D < CanvasItem < Node < Object MultiMesh in 2D.

Description

MultiMeshInstance2D is a specialized node to instance a MultiMesh resource in 2D. MultiMeshInstance.

Properties

Signals

  • texture_changed ( ) texture is changed.

    Property Descriptions

  • MultiMesh multimesh MultiMesh that will be drawn by the MultiMeshInstance2D.

  • Texture normal_map CanvasItemMaterial. Note: Godot expects the normal map to use X+, Y+, and Z+ coordinates. See this page for a comparison of normal map coordinates expected by popular engines.

  • Texture texture Texture that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE in CanvasItem shader.