MultiMeshInstance2D
Inherits: Node2D < CanvasItem < Node < Object MultiMesh in 2D.
Description
MultiMeshInstance2D is a specialized node to instance a MultiMesh resource in 2D.
MultiMeshInstance.
Properties
Signals
- texture_changed ( )
texture is changed.
Property Descriptions
- MultiMesh multimesh
MultiMesh that will be drawn by the
MultiMeshInstance2D.
- Texture normal_map CanvasItemMaterial. Note: Godot expects the normal map to use X+, Y+, and Z+ coordinates. See this page for a comparison of normal map coordinates expected by popular engines.
- Texture texture
Texture that will be used if using the default CanvasItemMaterial. Can be accessed as
TEXTUREin CanvasItem shader.
