RemoteTransform2D
Inherits: Node2D < CanvasItem < Node < Object Transform2D to another CanvasItem derived Node in the scene.
Description
Transform2D to another CanvasItem derived Node (called the remote node) in the scene. It can be set to update another Node’s position, rotation and/or scale. It can use either global or local coordinates.
Properties
Methods
Property Descriptions
- NodePath remote_path NodePath to the remote node, relative to the RemoteTransform2D’s position in the scene.
- bool update_position
true, the remote node’s position is updated.
- bool update_rotation
true, the remote node’s rotation is updated.
- bool update_scale
true, the remote node’s scale is updated.
