MeshTexture

Inherits: Texture < Resource < Reference < Object Simple texture that uses a mesh to draw itself.

Description

Simple texture that uses a mesh to draw itself. It’s limited because flags can’t be changed and region drawing is not supported.

Properties

Property Descriptions

  • Texture base_texture Sets the base texture that the Mesh will use to draw.

  • Vector2 image_size Sets the size of the image, needed for reference.

  • Mesh mesh Sets the mesh used to draw. It must be a mesh using 2D vertices.