ParallaxBackground
Inherits: CanvasLayer < Node < Object A node used to create a parallax scrolling background.
Description
ParallaxLayer child nodes to create a parallax effect. Each ParallaxLayer can move at a different speed using ParallaxLayer.motion_offset. This creates an illusion of depth in a 2D game. If not used with a Camera2D, you must manually calculate the scroll_offset.
Properties
Property Descriptions
- Vector2 scroll_base_offset ParallaxLayer children.
- Vector2 scroll_base_scale ParallaxLayer children.
- bool scroll_ignore_camera_zoom
true, elements in ParallaxLayer child aren’t affected by the zoom level of the camera.
- Vector2 scroll_limit_begin scroll_limit_end to work.
- Vector2 scroll_limit_end scroll_limit_begin to work.
- Vector2 scroll_offset Camera2D, but can be used to manually manage scrolling when no camera is present.
