AnimationNodeTransition
Inherits: AnimationNode < Resource < Reference < Object AnimationTree.
Description
AnimationNodeStateMachine. Animations can be connected to the inputs and transition times can be specified.
Tutorials
- AnimationTree
- 3D Platformer Demo
- Third Person Shooter Demo
Properties
Methods
Property Descriptions
- int input_count The number of available input ports for this node.
- float xfade_time
Cross-fading time (in seconds) between each animation connected to the inputs.
Method Descriptions
- String get_input_caption ( int input ) const
- bool is_input_set_as_auto_advance ( int input ) const
- set_input_as_auto_advance ( int input, bool enable )
- set_input_caption ( int input, String caption )
