KDevelop

KDevelop is a free, open source IDE for all desktop platforms.

Importing the project

  • Open Project. KDevelop’s main screen.
  • Navigate to the Godot root folder and select it.
  • Custom Build System for the Project Manager.
  • Projects panel and selecting Open Configuration.. option.
  • Language Support open the Includes/Imports tab and add the following paths:
  1. . // A dot, to indicate the root of the Godot projectcore/core/os/core/math/drivers/platform/<your_platform>/ // Replace <your_platform> with a folder corresponding to your current platform
  • Apply the changes.
  • Custom Build System add a new build configuration with the following settings: -

    Debugging the project

  • Run > Configure Launches… from the top menu.
  • Add to create a new launch configuration.
  • Executable option and specify the path to your executable located in the <Godot root directory>/bin folder. The name depends on your build configuration, e.g. godot.x11.tools.64 for 64-bit X11 platform with tools enabled. Godot’s community channels.