CollisionShape
Inherits: Spatial < Node < Object Node that represents collision shape data in 3D space.
Description
Area to give it a detection shape, or add it to a PhysicsBody to create a solid object. IMPORTANT: this is an Editor-only helper to create shapes, use CollisionObject.shape_owner_get_shape to get the actual shape.
Tutorials
- Physics introduction
- 3D Kinematic Character Demo
- 3D Platformer Demo
- Third Person Shooter Demo
Properties
Methods
Property Descriptions
- bool disabled A disabled collision shape has no effect in the world.
- Shape shape
The actual shape owned by this collision shape.
Method Descriptions
- make_convex_from_brothers ( ) MeshInstance siblings geometry.
- resource_changed ( Resource resource ) If this method exists within a script it will be called whenever the shape resource has been modified.
