GLTFSkeleton
Inherits: Resource < Reference < Object
Description
Note: This class is only compiled in editor builds. Run-time glTF loading and saving is not available in exported projects. References to GLTFSkeleton within a script will cause an error in an exported project.
Properties
Methods
Property Descriptions
- PoolIntArray joints
- int get_bone_attachment_count ( )
- Dictionary get_godot_bone_node ( )
- Skeleton get_godot_skeleton ( )
- Array get_unique_names ( )
- set_godot_bone_node ( Dictionary godot_bone_node )
- set_unique_names ( Array unique_names )
