AudioStreamSample

Inherits: AudioStream < Resource < Reference < Object Stores audio data loaded from WAV files.

Description

AudioStreamPlayer (for non-positional audio) or AudioStreamPlayer2D/AudioStreamPlayer3D (for positional audio). The sound can be looped. AudioStreamGenerator for procedural audio generation.

Properties

Methods

Enumerations

Format:

  • FORMAT_8_BITS = 0 —- 8-bit audio codec.
  • FORMAT_16_BITS = 1 —- 16-bit audio codec.
  • FORMAT_IMA_ADPCM = 2 —- Audio is compressed using IMA ADPCM.

LoopMode:

  • LOOP_DISABLED = 0 —- Audio does not loop.
  • LOOP_FORWARD = 1 —- Audio loops the data between loop_begin and loop_end, playing forward only.
  • LOOP_PING_PONG = 2 —- Audio loops the data between loop_begin and loop_end, playing back and forth.
  • LOOP_BACKWARD = 3 —- Audio loops the data between loop_begin and loop_end, playing backward only.

    Property Descriptions

  • PoolByteArray data Contains the audio data in bytes. Note: This property expects signed PCM8 data. To convert unsigned PCM8 to signed PCM8, subtract 128 from each byte.

  • Format format Format constants for values.

  • int loop_begin The loop start point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.

  • int loop_end The loop end point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.

  • LoopMode loop_mode LoopMode constants for values.

  • int mix_rate The sample rate for mixing this audio. Higher values require more storage space, but result in better quality. 11025, 16000, 22050, 32000, 44100, and 48000. Nyquist-Shannon sampling theorem, there is no quality difference to human hearing when going past 40,000 Hz (since most humans can only hear up to ~20,000 Hz, often less). If you are using lower-pitched sounds such as voices, lower sample rates such as 32000 or 22050 may be usable with no loss in quality.

  • bool stereo true, audio is stereo.

    Method Descriptions

  • Error save_to_wav ( String path ) path. Samples with IMA ADPCM format can’t be saved. Note: A .wav extension is automatically appended to path if it is missing.